“I Only Roll With Goddesses”: Black Women as the Divine Feminine in Internet Subcultures and Digital Visual Culture

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The MTwo Project is a social justice digital humanities project that focuses broadly on the media activism and community activism of family members whose lives have been impacted by police brutality or gun violence after their loved ones have been killed. The initial phase of the project highlights the activism of five African American mothers involved in high-profile police brutality cases; Kadiatou Diallo (Amadou Diallo), Sabrina Fulton (Travon Martin), Lesley (Lezley) McSpadden (Michael Brown), Gwen Carr (Eric Garner), and Gloria Darden (Freddie Gray).

Other reformers, activists, topics, and resources will be added during the first three months of 2016.

AAR THATCamp 2013
Race, Religion, and the Digital Humanities

This session will consider the ways in which “difference” makes a difference in broaching zones of contact between religious studies and the digital humanities. I am proposing an open conversation to address silences as well as critically rethink the problems and possibilities of engaging race (as well as ethnicity, gender, sexuality, nationality, ability, and class) for digital humanities and the study of religion. Potential topics for discussion include this overly ambitious but hopefully fruitful list:

* Representations of people of color and the religion-related cultural productions created by people of color on the Internet.
* The recovery/preservation of works about and by people of color in the study of religion.
* Sharing ways that we might incorporate digital tools, coding and software applications (i.e. Blogs, Live Group Video Broadcasting, Virtual Environments , Cloud Computing, and Augmented Reality) into teaching and collaborations in race and religion research.
* The development and application of digital research methodologies for the study of race and religion.
* Questions concerning how identities (gender, race, class, sexuality, religious identifications) could inform and transform the theory and practice of digital humanities.